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PRINCIPLES OF INTERACTION

SUMMER 21

Responsive Design

Designing and developing a responsive design utilizing principles and patterns as well as conventions for reading on a website

This was a three week project where I worked individually to solve a practical scenario using responsive design concepts in order to explore creation methods and practice the process of creating wireframes.

The Problem

I was the designer for a (fictional) business-to-business electronic components distribution company's website redesign.  Analytics showed that the website's bounce rate was too high and a need for reorganization of the homepage was established.  I was tasked with rethinking the layout for desktop, tablet, and mobile.

Initial Explorations + Research

I began sketching by hand to make quick and gestural design iterations.  I then moved to digital to create low fidelity wireframes of each viewpoint.  My goal was to simplify and organize the information in a way that makes the website more accessible and usable.  I annotated my design and worked in a group of four to give and receive feedback.

Usage Goals

1

Allow the users to quickly and easily get to the information and products they need to place an order

2

Provide a space to call out featured content, articles, and social media activity

Initial Wireframes

Mobile.png
Tablet.png
Desktop.png

MOBILE

DESKTOP

TABLET

Feedback + Revisions

I received valuable feedback from my peers that helped me to revise the design.  I reworked the layout of each homepage and also adjusted details like buttons, carousels, and menus.  By working through an iterative process, I was able to produce a more successful design with an efficient layout and usable elements.

Revised Wireframes

Desktop – 1.png
Mobile – 1.png
Tablet – 1.png

MOBILE

DESKTOP

TABLET

DESKTOP

Desktop.png

TABLET

Tablet.png

MOBILE

Mobile.png

My Account label consolidates sign in and sign up options until the user hovers

Content area begins with company info and featured content to immediately entice users and support the primary usage goal of getting users to find and purchase products

HEADER SECTION

CONTENT AREA

FOOTER SECTION

Recent product additions are displayed next to continue grabbing the user's attention as they scroll

Search bar is prominently displayed at the top of the screen so users can quickly and easily find and use this feature

Tech support, resource posts, and social media are grouped together to emphasize customer service and company integrity

HEADER SECTION

CONTENT AREA

FOOTER SECTION

My Account options appear when user taps, rather than hovering on desktop

Recent product additions carousel displays less products at a time on slimmer screen

Company info and tech support are grouped together here to allow more space for product display

Header section stays consistent with desktop view but shrinks to accommodate the narrower screen size

Resource posts and social media blocks are stacked to allow a variety of topics to be shown without becoming too small in size

Search bar and social media links are pushed to a new row to accommodate slimmer screen size

HEADER SECTION

CONTENT AREA

FOOTER SECTION

My Account and contact info are also included in the hamburger menu with the search feature reduced to a tappable icon

Navigation is collapsed into a hamburger icon to reduce content clutter and simplify the smaller interface

Content blocks from larger screens flow into new rows and are stacked to meet the needs of the narrower screen

Amount of resource and social media posts is reduced and allows the user to scroll through 

Design Takeaways

The goal for this responsive interface was to simplify and organize the content in order to allow the user to have the most seamless experience possible. The company’s goal is to ultimately have the user make a purchase on the website, so the interface is designed to make that as easy as possible. The design would use percentages rather than pixels to make the transition between devices easier.

All images are courtesy of Unsplash.

Next Project

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Interactive Design

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